AI Insights · Timothy · January 2023
Top 5 Sandbox-like Games on Android in Bulgaria, Q4 2022
Discover the performance trends of the top 5 sandbox-like games on the Android platform in Bulgaria during Q4 2022, with insights on downloads, revenue, and active users.
Explore the latest performance trends of the top 5 sandbox-like games on the Android platform in Bulgaria during the fourth quarter of 2022. These insights, provided by Sensor Tower, reveal the weekly downloads, revenue, and active user trends of popular games like Roblox, School Party Craft, Craftsman: Building Craft, Block Crazy Robo World, and CubeCrafter.
Roblox
Throughout Q4 2022, Roblox from Roblox Corporation saw a varied performance. Weekly revenue started at around $4.5K and experienced fluctuations, peaking at approximately $8K in the final week of December. Weekly downloads followed a similar pattern, with numbers starting at 4.4K and surging to 7.8K in the last week of December. Active users showed a consistent upward trend, growing from 287K at the beginning of the quarter to over 306K by the end.
School Party Craft
School Party Craft by Candy Room Games & RabbitCo had no revenue data available for Q4 2022. However, weekly downloads began at 3.4K and saw a notable increase towards the end, reaching 4.1K in the final week. Active users showed a downward trend initially, decreasing from 12.4K to 6.7K by early December, but rebounded to 9.9K in the last week of December.
Craftsman: Building Craft
Craftsman: Building Craft by StarGame12 also reported no revenue data. The game experienced fluctuations in weekly downloads, starting at 1.4K and peaking at 5.1K in mid-November before ending the quarter at 2.8K. Active users displayed a steady increase, rising from 27.8K to a peak of 34.3K in November, and concluding the quarter at 32.2K.
Block Crazy Robo World
Block Crazy Robo World from Craft Trending Studio saw no revenue during this period. Weekly downloads started at 671 and saw significant growth, peaking at 4.7K in late October, before ending the quarter at 3.1K. The game's active users started at 3.4K and increased steadily to 9.1K by the end of December.
CubeCrafter
CubeCrafter by SayGames Ltd reported no revenue for Q4 2022. Weekly downloads showed a peak in late November at 7.2K, starting from 3K and ending at 1.2K. Active users followed a similar trend, starting at 2.9K, peaking at 9.1K in early December, and finishing the quarter at 3.7K.
For more detailed insights and data, visit Sensor Tower.